
Remove Faded Continue Choice (Direct Download) – Removes the “Continue” choice from the Title Screen when there is no save file saved. Press Start – A very simple Plugin that sets up a “Press Start” scene before opening up the Command Window on the Title Screen. Title Map Background – This plugin allows developers to set a map to be used as the background of their title screen. Title Picture Choices – This plugin gives developers the capability to add animated pictures as choice commands for the title command window. Title Command Customizer – This Plugin allows customization over the Title Command Window! You can customize the size, position, rows, columns, and commands! These are plugins that make changes to the title screen! Plugin Updater – This plugin adds a tool to the Super Tools Engine that checks for updates on plugins from SumRndmDde’s library. HUD Maker – This plugin allows developers to create their own map-based HUD through an in-game GUI window! Super Tools Engine – This plugin is the core of all maker-style plugins it adds a playtest editor that can be opened with F12 while playtesting. Plugins that add play-test development tools! Here are some other links you may find helpful! If you’re looking for the RPG Maker MZ plugin list, you can find it here! These were plugins available up until the end of RPG Maker MV. Will show you what I have done very soon.This is a list of all 97 plugins. Pre-Alpha Video before core engine was finishedĪdded A lot of new features to Battle Dungeons this week thanks to BlackMorning! #~~~~Please note that in time since this page was made the game has added more features. Rotting Items! You can’t keep a 99 Potions forever!Īchievements & Unlockables (Not going tell or spoil anything)ĭesperations, Limits, and Overkills > BURSTS! Special Battle Commands per Character/Job Team/Party Battle Skills and Combine Items in Mid-Battleįeatures Double Tap Running and Shift RunningĨ8 Window designs that can be switched at any time! Unique Sideview Battle System using over 6 different Core Scripts When cracks appear strange occurrences start happening.Ĭustomized Game Engine Using over 100+ Scripts The Light Barrier separates the world of the light and the Land of Monsters with a Magical Wall. It would be neat to me if some party members were concerned while others couldn’t care less. You will need Medical treatment for some states.Īlso if a party member is Unconscious should that put the rest of the party in a concerned state? These will require Items (Thats why I added rotting items!) or visiting an Inn for sleep.Īlso an Inn doesn’t remove any sick states like in other games!! haha! Then the character will need to get food or the state will grow and have more effects.

These states will appear on the characters or party after a certain time or a certain number of tasks such as battles or steps has happened. Unlike other games there will be no thirst bar or hunger bar. * All fourth levels will be a collapse or coma state aka K.O/Dead Like Poison but will get worse over time without treatmentĪlso thinking of adding these as special States Random confusion, blind, UnconsciousĪrm Injury Slow may be unable to attack or defend May also happen if a big hit (large proportion of HP maybe a 1/4 to half of hp or more) If the character gets hit with a critical attack can cause temporary Unconscious state. Additionally thinking of adding if player gets in a critical HP (low HP) situation the player may automaticly go to a downed or Unconscious state. Like pain but more severe also adds confusion and blind randomly. Much like poison it will take minimal HP and with also cause a slow state and slow agility too. So I was thinking about adding a couple of new states to my project. Was working on the project this morning and was in pain and it was hurting me and distracting me and slowing me down.

I am working on Battle Dungeons!! and got really injured this week.
